It’s that time of year again! Each year we take part in a worldwide event called Global Game Jam which has game enthusiasts from all around the globe creating a game based on a given theme within 48 hours.

We enjoy it because not only is it a fun and fulfilling experience, it gives everyone a chance to learn, improve and see a game through to it’s (most of the time) completion.

Our entry this year was a VR game (HTC Vive) called Waddle We Do in which you frantically try to protect your cute penguins from a very large and angry tidal wave heading your way! It’s tricky, but rewarding. Plus, if you want to have a bit of fun, we made a nice toy shelf to play around with physics objects behind the player 😉

You can give it a try from the game page here.

 

Credits:

Liam Brocklehurst – Lead Developer & Art
Katy Brocklehurst – Lead 3D Art
Damien Walsh – Art & Guidance
Dylan Bernbaum – Audio
Max McIlmunn – Music

http://jumpfrogstudios.co.uk/wp-content/uploads/2017/01/Screenshots2-1024x541.jpghttp://jumpfrogstudios.co.uk/wp-content/uploads/2017/01/Screenshots2-300x300.jpgJumpfrog StudiosGames
It's that time of year again! Each year we take part in a worldwide event called Global Game Jam which has game enthusiasts from all around the globe creating a game based on a given theme within 48 hours. We enjoy it because not only is it a fun and fulfilling...